Conjurer

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Contents

Overview

Spell caster(offensive). Uses offensive and manipulation spells. Can also cast damage-increasing buffs. Wears light armor and equips envokens.

Background

Conjurer - the Emissary of Endless Elements

Conjurers are professional scholars of all phenomena in existence, which is nothing more than various manifestations of the two primal elements of Yin and Yang. Fire, Ice, and Lightning are all at their disposal. A Conjurer was once witnessed summoning a rain of flames on the battlefield. Talis Ganron was the first controller of elements, and is recognized as the guardian of all Conjurers. Ganron once helped Ori Hijnig during the Great Wars. Conjurers take the Way of the Hermit as their guiding doctrine. As followers of Yin-Yang, Conjurers gradually accepted Xux as the spiritual leader of their acts.

Origin: Hermitism

Guardian: Talis Ganron, Aware of Vacuity

Worship: Xux, The Ancient

Features: Conjurers are masters of elemental spells. The Unda and Pyra damage they deal is deadly. However, their weak Health and Defense limits their combat styles and shapes them into ranged attackers who are fragile against melee fighters. Conjurers tend to focus on improving offensive capabilities. Improving a Conjurer's Intellect, Pyra Affinity, and Unda Affinity would be a good choice.

Skills List

Class Skills 1-101


Universal Class Skills 91-105

Class Specific Ethyr Skills
Weapons and Armor
Strategy

Conjurer Strategy

Advanced Classes

Conjurers who complete their quest at level 75 will be able to choose from the Pyromancer or Tempest. The Pyromancer will be focused on damage, and will be a powerful ranged damage class, while the Tempest will be focused on crowd controlling.

conjurer.jpg conjurer.jpg
Pyromancer Tempest
Classes
Conjurer · Dragoon · Mystic · Ranger · Rogue · Shaman